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Computer animation is a task both delicate and tedious, requiring the manipulation of a computer model into a series of poses over time ... of interchangeable, 3D-printed mechanical pieces ...
It's already normal for game animation to be created with code, blending poses together algorithmically ... middleware is that rigging models is not the average 3D animator's favorite part of ...
Animating a 3D ... animation workflow, especially in environments where you have multiple artists working on one process and even small tweaks have to go up and down the line. The models they ...