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Gearbox's smart and bold mid-development change helped usher in an era of more vibrant-looking and colourful sci-fi games. When you purchase through links on our site, we may earn an affiliate ...
From the reveal of Witchbrook, the game had a top-down, 2D art style that was reminiscent of previous games like Stardew Valley and Wargroove but with less pixelation and more smoothed-out textures.
Minecraft's key art, while it has remained consistent when it comes to the iconic characters Steve and Alex, has changed quite a bit over the years. Additionally, the art style has made quite a ...
GDC 2010: Gearbox's Mikey Neumann and Brian Martel explain the studio's risky decision to scrap its popular shooter's art style three-quarters of the way through development--and how it paid off.
Cuphead’s visuals are retro-styled, as if the game were drawn back in the early 1930s. The art style captures the spirit of ...
Old game publisher Epyx favoured this distinctive neon-inspired psychotropic disco style for loads of its releases in the 80s. And this particular one works as a Demon's Souls cover rather nicely.
Every Art Style Zelda Games Have ... It’s unclear how much of this will carry into future Zelda games, but Breath of the Wild changed a lot of whatever 3D Zelda “style guide” there was to ...
New screenshots of Tony Hawk's Pro Skater 5 recently emerged showing a new visual style that looked almost like cel-shading. With its release set for the end of September on Xbox One and PS4, this ...
The underlying message of David Hajdu’s stimulating new book, “The Uncanny Muse,” can be summed up in three words: Get a grip ...