News

As computers get better at chess, their games look more human. Their moves seem more connected to known strategic plans, and when they aren’t, the logic can still often be discerned by experts ...
In chess circles, that name has long carried significant weight. Gary Kasparov became a world chess champion in 1985 and ...
Computers Are Great at Chess, But That Doesn’t Mean the Game Is ‘Solved’ On this day in 1996, the computer Deep Blue made history when it beat Garry Kasparov ...
ChatGPT volunteered to play a 1977-vintage Atari 2600 to a game of chess and came to regret it after the eight-bit chess engine from the age of Disco Fever and the introduction of the Force did ...
The computer takeover of chess occurred, at least in the popular imagination, 25 years ago, ... there are more possible chess games than atoms in the observable universe.
Special Edition” There was nothing special about the game itself, “Atari Chess,” which was released in 1979 for the Atari 2600 game console. A 4k game at a t ...
Of course, it couldn’t play a full game of chess. The machine always played white with a king and rook in a fixed position. The human’s lone black king could be on one of 48 squares in the ...
Chess computers fail at Penrose’s chess puzzle because they have a database of end-games to choose from. This board is not, Tagg and Penrose believe, in the computer’s playbook.
Computer chess engines, and AI self-learning programs, have far surpassed the ability of humans and they have grown exponentially in strength since Garry Kasparov was defeated by Deep Blue in 1997.