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Cyberpunk 2077 developer CD Projekt Red's decision to ditch its own REDengine to move to Unreal Engine 5 was apparently controversial even within the company itself. There was a lot of speculation ...
Last year, CD Projekt announced that its next Witcher game and other games going forward—including Cyberpunk's sequel, codename Orion—will be developed with Unreal Engine 5.
Making games in Unreal Engine also means opening it up to the wider modding community, as it won't require as much work from CDPR to offer bespoke modding tools as it did for The Witcher 3.
A cinematic light artist has now shared an Unreal Engine 5.5.3 tech demo that uses only dynamic lighting: no Lumen, Pathtrace, RTX, DLSS or baked lighting.
However, during the piece, we gained some insight into why the company moved from its in-house engine to Unreal Engine 5. Some might have suspected that Cyberpunk 2077’s incredibly rough and ...
It appears the next Batman game will be skipping Unreal Engine 4 and moving to UE5, which I don't believe many people will be upset about, especially considering the graphical possibilities with ...
CD Projekt Red won't be using REDengine for The Witcher 4, but the developer's VP of technology has made it clear the engine isn't why Cyberpunk 2077 suffered.
Shinobi Rising is a newly announced 3D side-scroller from developer W.R.K.S Games that'll have you solving a murder in a Japanese-inspired cyberpunk world.
Cyberpunk 2077 developer CD Projekt Red says its upcoming expansion, Phantom Liberty, will serve as the game’s one and only expansion because of its “technological decision” to move from ...
While CD Projekt Red worked on upgrading its in-house RPG engine for Cyberpunk 2077, the developers strapped GoPro cameras to their chests to imagine a sci-fi world played from the first-person ...
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