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Speaking during a recent God of War 20th anniversary panel, Todd Papy, a creative director at Lightspeed and former game director on God of War Ascension says: "I remember always going into those play ...
God of War Ragnarok's new moves and enemies requires players to stay on their toes, and figuring out the best way to beat one ...
PlayStation boss Shuhei Yoshida must have seen his fair share of incomplete games, but when he first played God of War (2018) just six months before its planned release date, he was so "horrified ...
God of War thoroughly deserved every GOTY award it picked up back in 2018, and it's a pleasure to report that Santa Monica ...
As part of the 20th Anniversary celebrations, Santa Monica Studios held a March Madness-style tournament to determine the ...
One of the biggest themes of God of War Ragnarok is generational trauma, which is examined from beginning to end of the ...
His will to keep things going will be so strong, in fact, that if you die and get a game over screen, the menu will suddenly ...
The success of God of War was so big that Sony’s leaders asked Santa Monica Studio, the developer, to quickly make a sequel that was twice as long, with more enemies and more bosses.
God of War is an action-adventure series that adapts Greek and later Norse mythology into its stories and worlds. It follows ...