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Returning to the Ghost Ship in Phantom Hourglass sees the location effectively become the game’s fourth dungeon. It’s on this return trip that exploring the ship culminates in a fight against ...
Phantom Hourglass picks up after the end of Wind Waker, ... Link and Princess Zelda (who re-assumed her pirate identity Tetra) chased down a ghost ship that had kidnapped some island locals.
"The Legend of Zelda: Phantom Hourglass," the latest in Nintendo’s much revered, ... During their travels, Tetra gets nabbed after boarding a ghost ship and Link sets out to rescue her.
Oct 12, 2007 Phantom Hourglass is a little easier than most of the other Zelda titles, but that doesn't mean it's a total cakewalk. To lend a helping ...
Phantom Hourglass wraps the standard Zelda formula in an innovative and fun control scheme that gives new life to several of the series' age-old ... and the ghost ship departs into a thicket of fog.
Tetra, convinced that the Ghost Ship is simply a bunch of trouble-making pirates, is determined to teach them that pirates have rules, too. When a mysterious ship appears in the middle of a dense ...
Link and company have finally made their big splash on the DS in Japan with this stylus-driven follow-up to The Wind Waker.
Phantom Hourglass boldly continues this trend while adding new flourishes, ... Link and Tetra (the reincarnation of Princess Zelda) travel the ocean until they are separated on a ghost ship.
This is The Legend of Zelda: The Phantom Hourglass for the Nintendo DS. That’s right, for the few of you who don’t know, that installment (originally released in 2003) ...
The game picks up after an unspecified time and is centered around the Ghost Ship which played a minor role in the previous game. ... Phantom Hourglass 4.5 out of 5 gears. [rating: 4.5/5] ...
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