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Long before Pixar produced its first feature film, it sold the Pixar Image Computer, a high-end system developed at Lucasfilm and intended for a variety of professional uses ...
Walt Disney famously said, “I only hope that we never lose sight of one thing — that it was all started by a mouse.” For the Pixar artists, it was all started by a lamp. Twenty-five years ...
If you want to own a piece of history, you can now bid on an ultra-rare Image computer us. Skip to content. Toggle Navigation. ... Pixar Image computer up for auction on eBay for just $25k ...
Its Pixar Image Computer compiled vast amounts of data to form 3-D images and cost more than $120,000, plus at least $60,000 for the software and accompanying accessories such as tape drives.
The Pixar Image Computer was cutting edge tech in the late ‘80s and it cost $135,000 a pop. Users also had to buy a $35,000 workstation from Sun Microsystems or Silicon Graphics to use the thing.
The Pixar Image Computer was originally developed by the Computer Division of Lucasfilm. When Steve Jobs purchased that division in 1986, the Pixar Image Computer was made commercially available.
The story of Pixar's first computer-generated image, which was inspired by California's Point Reyes National Seashore. "It's an image that's really stuck with us." ...
We had the Pixar Image Computer that we developed, and we were developing all the software, like RenderMan [a program used for rendering all of Pixar’s films, plus many visual effects for ...
Pixar’s animated films feature magical characters like Sully, the furry 1,000-pound beast from Monsters University. Building those computer-animated characters takes years of work, but studio ...
It’s widely accepted that Pixar movies are marvels of digital technology. But most people have no idea that those stunning computer animations start out the old-fashioned way, with tools like ...
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