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Psychonauts 2 could become Double Fine's magnum opus. This meticulously crafted world impresses from every angle, coalescing in a masterful action-puzzle-platformer that left a lasting ...
GameSpot may get a commission from retail offers. Sixteen years ago, Psychonauts made a cartoonish, comically lopsided world feel believable and weighted thanks to its loveable characters and ...
Psychonauts is the creation of criminal mastermind Tim Schafer. The former LucasArts employee kick-started his own company four years ago and finally, after years of toiling in a sweatshop ...
Double Fine has announced Psychonauts 2, a sequel to 2005's Psychonauts.To find out more about the game, GameSpot spoke extensively with Double Fine founder and director of the game, Tim Schafer. ...
More than 15 years after the first game’s release, Psychonauts 2 is here, and McConnell has slipped back into its unique world, delivering over three hours of original score. “It was very ...
Psychonauts 2's story retains the movie-quality writing, insightful character development, witty dialogue, and intriguing world-building the first game delivered, albeit elevated to new heights.
Welcome to IGN's official Psychonauts 2 Wiki guide. In this section, we'll cover the basics before you jump into the story and highlight some of the ...
Psychonauts 2 was deliberately designed as the opposite of an action game or a shooter, in that protagonist Raz should leave every level in a better condition than when he entered it. Speaking at ...
The Game Awards had one major surprise in store on Thursday night: Psychonauts 2. It’s (sort of) real. It’s (maybe) happening. It’s (kind of) all up to you now. After years of fans asking ...
The post Peter McConnell Brought the World(s) of Psychonauts 2 to Life, Just as He Did the First Time Around appeared first on SPIN. Skip to main content ...
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