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Electronic Arts' eagerly awaited video game, Spore, which was released yesterday, is based on serious scientific research that is out of this world. Literally. The game, which incubated for five ...
America, take notice now. Box art is the sort of unsung hero of game marketing. We, as visual and logic-based beings, tend to judge books by their covers. What we see is usually a large ...
And behind each of these is a team wanting its game to stand out. Often, that means spending tens, if not hundreds, of hours perfecting the first thing many players see: the game's box art.
Go back 30 or 40 years, and video ... game looked like. It relied on limited concept art, data, and technology. And it often sold a fantasy that didn’t accurately represent the game inside the box.
Spore, the popular video game created in 2008 by celebrated game designer Will Wright and EA gives gamers their own personal universe in a box where players ... of art and technology, and ...
then "Spore," the latest video game creation from the minds behind "SimCity" and "The Sims," is your chance to force Mother Nature to bow to your will and right her wrongs. "Spore," a new PC game ...
Electronic Arts’ new “Spore” video game got something of a celebrity endorsement ... and has written extensively about comics as a literary art form and the Web as a revolutionary art ...
It seems everyone is getting in on the Spore fun these days. In less than a week, Electronic Arts' hotly anticipated evolution game will launch, most likely to large initial sales and significant ...