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Electronic Arts' eagerly awaited video game, Spore, which was released yesterday, is based on serious scientific research that is out of this world. Literally. The game, which incubated for five ...
Have you ever wondered what it would be like if video game box art hadn't changed in 30 years? No. I don't suppose you have. Why would you? You've got more important things to think about.
Spore has not yet completely infiltrated the ranks of Yale gamers, but it has a strong following among students. “It seemed like a pretty outlandish principle for a game to be founded on,” said Matt ...
This special box will contain the 'Making of Spore' DVD, ‘The Art of Spore’ hardback mini-book, a fold-out Spore poster, and a premium 100-page Galactic Handbook.
Spore merges multiple run-of-the-mill building blocks into a big, entertaining game. By Kevin VanOrd on September 4, 2008 at 12:01AM PDT ...
Go back 30 or 40 years, and video game cover art had some clear issues. ... The 564-page book spotlights 26 illustrators, many of whom made their names on early game box art.
Video Game Box Art joins the fray by examining a specific slice of the video game creative process. The series hails from Creator/Director/Writer Rob McCallum. Read more. Games ...
In this episode, gamers and game developers chat about the evolution of Video Game Box Art. Plus, we showcase and awesome video game art exhibit called, "Into the Pixel." 7.
Spore is the latest brainchild of Will Wright, who once wished to become an astronaut and is best known for designing the hit video simulation games "Sim City" and "The Sims." ...