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The batch of Don Bluth laser disc games have been converted to pretty much every conceivable system, big and small – even the Game Boy Color got its own edition of Dragon's Lair. The Wii versions?
At one point, they were pioneers in the industry, utilized by games like Dragon’s Lair and Space Ace to create a temporary but still noteworthy revolution for Cinematronics. Like the Wii release ...
Factor 5's Julian Eggebrecht has ... But while the PlayStation 3-exclusive Lair is coming along nicely thanks very much and uses Sixaxis as the basis for its aerial dragon combat controls ...
It’s unclear when the film will make an appearance, but the love for Dragon’s Lair is still alive and well — so it hopefully won’t be that long of a wait. It’s easy to see why ...
At the end of my Hellblade 2 journey, though, a different comparison sprung to mind: Dragon’s Lair. Released in arcades in 1983, Dragon’s Lair used revolutionary LaserDisc technology to ...
An instant hit in its 1983 debut, Dragon’s Lair is one of the most beloved arcade games of all time. As valiant knight Dirk the Daring, immerse yourself in a fantasy adventure on a quest to ...
One of those products was an arcade game and laserdisc called Dragon's Lair. It's true that Dragon’s Lair is one of early gaming's most important properties, but when you contextualize its ...
Back in 1983, the original Dragon's Lair arcade game created by Rick Dyer, Don Bluth, Gary Goldman, John Pomeroy, and Chris Stone represented a remarkable technical achievement, as it used laser ...