The Nvidia GeForce RTX 5080 is an efficient, sleek member of the latest graphics card line, and the Multi-Frame Generation ...
This revelation comes from the same new book on Nvidia, The Nvidia Way: Jensen Huang and the Making of a Tech Giant by Tae ...
Credit: Earlier today we reported how Nvidia's DLSS upscaling tech went from an idea popping out of CEO Jensen Huang's head ...
ArchitectureBlackwellCUDA Cores 10,752BoostClock Speed2,74GHzMemory16 GB GDDR7Tensor Cores5th Gen, 1,801 AI TOPSThermal Design Power350wInterfacePCIe Gen 5Price R35,999 I’ve said it before, and I’ll ...
The few users who have managed to get their hands on a GeForce RTX 5080 or 5090 can engage frame generation in most games released in ...
A $2,000 RTX 5090 delivers 60 FPS, but max-setting gaming is realistic with an RTX 5080 using DLSS 4 and Multi-Frame ...
Nvidia will enhance RTX 4000 users' experience, with Smooth Motion making its way to the previous generation in a future ...
Dell just launched its new Alienware Area-51 lineup of gaming PCs today. Currently, it's available in only two configurations - both paired with an Intel Core Ultra 9 285K and GeForce RTX 5080 GPU - ...
If you were disappointed that Smooth Motion was an RTX 5000 exclusive, don't worry - that's only the case initially, and ...
Driver-level frame interpolation represents a method of predicting additional frames to achieve smoother gameplay in titles that do not support advanced upscaling or engine-based frame generation.
Take a hard look at the specs, and you'll see the RTX 5080 is just an RTX 5070 in disguise. Nvidia's greed may be at play, ...
The RTX 5080 is not the powerhouse we'd hoped it would be, but can it at least be a cheaper, more efficient alternative to ...