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In a blog post, Nvidia confirmed what IGN had reported earlier today from Nintendo itself: that its GPU enables AI upscaling via DLSS and ray tracing. Nvidia DLSS (Deep Learning Super Sampling ...
Nintendo has officially revealed its next console, the Nintendo Switch 2, which will incorporate Nvidia's DLSS upscaling technology and ray tracing capabilities. This hybrid console is powered by ...
Nvidia has confirmed the Nintendo Switch 2 will support ray tracing, with the firm producing a custom processor for the console. In a blog post, Nvidia provided a few details about the Switch 2's ...
Nintendo has confirmed the Switch 2 uses DLSS and ray tracing technology, but has yet to go into detail on how exactly, or show them off. Nvidia DLSS (Deep Learning Super Sampling) is an AI-powered ...
Also, developers will be able to take advantage of ray tracing in the Switch 2. Additionally, Nvidia’s tech supports other tentpole features of the Switch 2, including GameChat. Nvidia’s AI ...
The "custom Nvidia processor" has a GPU "with dedicated [Ray-Tracing] Cores and Tensor Cores for stunning visuals and AI-driven enhancements," writes Nvidia Software Engineering VP Muni Anda.
Nintendo has revealed that the Switch 2 uses some form of Nvidia's DLSS upscaling technology, and that the console will also support ray tracing, although the Japanese gaming giant is being a little ...
In native 4K with ray tracing, even the laptop 5090 couldn't reach 50 fps in Monster Hunter, and the 5080 fell into the low 40s. Both cards collapsed to below 20 fps in Alan Wake 2 with ray ...
The Switch 2 has ten times the graphics performance of the original Switch and uses dedicated ray-tracing (RT) Cores to enhance lighting and reflections in-game. It also uses Variable Refresh Rate ...
Check out how we test and review games here As it turns out, the Nintendo Switch 2 does support both DLSS image reconstruction and ray-tracing. However, Nintendo is still being coy on the details.
But wait, there's more— according to Nvidia, the company's custom GPU will enable DLSS and ray tracing. The upgrade, confirmed April 2 at a Nintendo roundtable, marks the first time Nintendo has ...
It's weird that it doesn't support GSync over the HDMI port. It's also kind of self-defeating, because that's when you would need it, because the framerates on external monitors (typically larger ...
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