As the virtual dollhouse turns 25, the game designer Will Wright explains how The Sims was a sandbox for the American dream.
As part of the 25th anniversary of The Sims, the New York Times spoke to the original game's lead designer Will Wright, who ...
Fans of The Sims have their hopes up that the original two games will finally be remastered for modern platforms after ...
The Sims was a sandbox for the American dream when it was released on Feb 4, 2000, with Wright pulling inspiration from biology, architecture, comics and psychology to dictate the rules of his ...
According to The Sims mastermind Will Wright, the original life sim had to be dumbed down as Sims' autonomy was simply "too ...
The audience for the trailblazing life simulation game has stuck around through new editions, expansion packs and designs to ...
The Sims franchise turns 25 this week, which is a huge milestone in and of itself, but did you know just how many Sims games ...
And while Wright brings defensive tenacity, his addition doesn’t necessarily address New York’s most pressing issue: a lack ...
Back in the 1990s, when creator Will Wright pitched the game to his bosses ... The latest instalment, The Sims 4, has been translated into 18 languages and played by 85 million people worldwide, ...
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How The Sims' endless customization fostered one of gaming's most diverse player communitiesCreated by one of the industry's few auteur game-designers, Will Wright, The Sims 1 was released on the cusp ... Phillip Ring ...
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